A Template C++ Unreal Engine project
The normal way of working on a UE C++ project is in visual studio. I didn't like this, so I created an easy to use template c++ project with some helper scripts that include a bash script which you can use to open, run or compile a Unreal engine.
Project code is available here
I followed Alex Forsythe's video on the fundamentals of an unreal engine C++ project to create this template.
- A skeletal UE C++ project.
- A Python script to rename all necessary files to your preferred name.
python3 rename_project.py --name [proj_name]
- A Batch file with all necessary commands for editing, playing, building and shipping UE project.
$./ue.bat build Compile the modules
$./ue.bat editor Open the project in the UE5 Editor
$./ue.bat run Run a playable instance of the game
$./ue.bat buildexe Build the standalone game
$./ue.bat ship Cook and Build the standalone game for shipping